package Parts;

public class Player {

	public int BowCount;
	public int SwordCount;
	public int SpearCount;
	
	public Player(int swords, int bows, int spears){
		setPLayerUnits(swords, bows, spears);
	}
	
	public int getBowCount(){
		return BowCount;
	}
	
	public int getSpearCount(){
		return SpearCount;
	}
	
	public int getSwordCount(){
		return SwordCount;
	}
	
	public void setPLayerUnits(int swords, int bows, int spears){
		BowCount = bows;
		SpearCount = spears;
		SwordCount = swords;
	}
}
